What We’d Play March 10th

Michael Bant EldraziĀ 

Creatures (25)

1 Birds of Paradise
4 Drowner of Hope
4 Eldrazi Displacer
4 Matter Reshaper
4 Noble Hierarch
4 Reality Smasher
4 Thought-Knot Seer
Lands (24)

2 Forest
1 Plains
1 Breeding Pool
4 Brushland
3 Cavern of Souls
4 Eldrazi Temple
1 Hallowed Fountain
1 Temple Garden
4 Windswept Heath
3 Yavimaya Coast
Spells (11)

2 Engineered Explosives
1 Blessed Alliance
4 Path to Exile
4 Ancient Stirrings

Sideboard
1 Engineered Explosives
4 Grafdigger’s Cage
3 Stony Silence
1 Blessed Alliance
2 Negate
2 Stubborn Denial
1 Natural State
1 Oust

Feeling like Bant Eldrazi is in a pretty reasonable position for Modern right now – your worst matchup is dredge. Other than that, you’re basically just looking at something like Eldrazi Tron but trading some of the higher end draws for a little more consistency.

Spencer Merfolk

// 4 Artifact
4 Aether Vial

// 26 Creature
4 Lord of Atlantis
4 Cursecatcher
4 Master of the Pearl Trident
2 Merrow Reejerey
1 Tidebinder Mage
4 Silvergill Adept
4 Master of Waves
3 Harbinger of the Tides

// 5 Enchantment
4 Spreading Seas
1 Sea’s Claim

// 5 Instant
1 Spell Pierce
2 Dismember
2 Vapor Snag

// 20 Land
2 Cavern of Souls
12 Island
1 Minamo, School at Water’s Edge
1 Oboro, Palace in the Clouds
4 Mutavault
// 15 Sideboard
// 2 Artifact
SB: 2 Relic of Progenitus

// 3 Creature
SB: 2 Tidebinder Mage
SB: 1 Kira, Great Glass-Spinner

// 2 Enchantment
SB: 2 Sea’s Claim

// 8 Instant
SB: 3 Hurkyl’s Recall
SB: 3 Gut Shot
SB: 2 Spell Pierce

In a world of big midrange decks I think that this deck is uniquely positioned to take advantage of the current meta game. Being able to disrupt mana bases with “Seas” while putting together a large go wide army really puts you in a great position right now.

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